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Arduino Interactive Device: Flick to Win

Writer: Emma Cheuk
Emma Cheuk
Nov 5, 2024
1 min read

Updated: Jan 24, 2025


Click to Play the Video

Flick to Win is an interactive device developed with Arduino software. We want to show people’s obsession with winning when there is an incentive to win (in this case, the money). However, our machine is wired in a way such that it isn’t easy to win, so this would spur people to play continuously, to emphasise on the part of “obsession”(Assigned Theme).


Type

Interactive Arduino Device


Year

2020


Skills

Programming (C++), Soldering, Arduino


Softwares

Arduino IDE; Processing; Adobe Creative Suite

Project Details


Layout of our machine


Hardwares:

  • Wood panels

  • Acrylic (2mm & 3mm thickness)

  • 25x 10mm LEDs

  • 25x Toggle Switches

  • 3x Servo Motors

  • Arduino Mega

Coin slot: detect the coins that the participants insert

2 horizontal slits: loser and winner notes release spot

Coin box: collect point of all the coins (front of the box will be secured by a transparent


Winner and Loser Notes

Software: Adobe Illustrator & Laser Cut Machine

Material: Acrylic

These notes act as an amplifier just losing your money, the messages is the concrete proof that they did not win. Our messages are meant to jokingly roast the user. On top of interaction with the machine, it also encourages interaction with other user. It acts as a good conversation starter and adds to the overall user experience. Participants can share their obsession with the machine. We choose to use acrylic as the material so they can bring the keychain souvenir home.


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